From “Space” To “Place”
A roadmap and a set of open and accessible tools to design, build and animate a collaborative space.
Design and communicate your call to action for stakeholders and users to invite them participating in co-design activities related to the space.
Design a first draft of communication strategy to constantly keep in touch with your community and inform about your initiatives.
Try to understand how objects can communicate and enable communication. Can they be used to communicate intuitive messages, or wayfinding?
Can they bear meaning and function in terms of communication? Some examples: re-use of objects connected to the space history, furniture made by the community, circular design of furniture.
How will the choice of area and space influence your business model?
are all factors impacting significantly on your business model.
Revise your Business Model draft considering how the choice of the space and its characteristics influence: Activities, Resources, Cost structure, Partner/suppliers, Revenue stream, Value proposition and Target audience.
The decisions on the space and its location can influence your governance decisions. You can thus analyse your initiative governance asking the following questions:
Who owns the space? Who uses it? Who has access to it?
How do these elements may influence your governance system?
Who directly affects or is directly affected by your space in the area? To what extent and how are they going to be involved in the decision process?
Parameters you need to take into consideration:
Who owns the space? How does this influence your legal form?
How does urban zoning regulation affect the activities you would like to implement? Is this reflected in your organisation legal form?
Take care of necessary permits to understand if the space is ready to be opened or rather if it should be improved: check your local and national technical specifications and requirements related to practical settings such as fire protection, alarm systems, number of emergency exits, accessibility.